![]() They’re about romance and storytelling in a way that’s fundamentally opposed to the imagined gamer ideal-the hypermasculine, adrenaline-pumping, never-vulnerable alpha male with a gun the size of his leg and a gruff, no-nonsense voice. I realize that visual novels, and more specifically dating sims, are probably never going to be covered with the same fervor as the first-person shooter or role-playing game genres. ![]() And when they are covered, as with the recent popularity of Dream Daddy, there’s a distinct trend to paint them as a surprising success. ![]() Visual novels are a vastly underrated and misunderstood genre, usually only coming to the larger games press’ attention when something weird (dating pigeons) or something controversial ( Ladykiller in a Bind ’s pulled scene) happens. I’m happy games like Dream Daddy and Tusks are getting coverage. There’s a trend I’ve noticed with more mainstream coverage of visual novels, and I’m going to be honest-I don’t like it.
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